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Question about directional light and standard material (why are my objects so shiny)
Hello, i have a noob question about lightning, i have the default directional light with the default settings, and some objects with a default standard unity shader material. I noticed that the material preview has a small white "outline" in the preview window. When i start the game these objects with the standard materials are very "shiny" / bright, white. What's the best way to "fix" this? I don't want "shinty" objects. Change settings of the light? Change to a different material/shader?
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