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Question by
prabhanshukatiyar10 · Jul 01, 2020 at 06:24 AM ·
networkingmultiplayerphotonmirror
How to make a host-client server?
I want to make a multiplayer board game which you can play with your friends from anywhere, not just LAN. Also, I want that one of the player should create a game, and others should Since UNet is deprecated, what should I use? I tried using Photon Bolt, but there aren't many tutorials available and the community is also very small to get reliable help. Can mirror help me do this?
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