Multiple rotations make a mess!
Hello! I've just tonight started making a Skateboarding game (my first Unity game) and I've stumbled into an ugly problem.
The idea here is that the skateboard should make a "kickflip" (Z rotation) and a "shuv-it" (Y rotation) at the same time. Independently, it works perfect; but when i try them together it just makes a mess.
I'm using transform.rotate to get the skateboard to rotate. I'll link a video below demonstrating my issue.
https://www.youtube.com/watch?v=d9EYf8DZSlM&feature=youtu.be
If anyone knows how to fix this, I'd be very grateful! :D
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