How to continue dialog automatically (without pressing buttons)?
That's it.
I'm doing a cutscene and I don't know what I have to do to make a Dialog that doesn't need the user pressing certain buttons to change between sentences.
               Comment
              
 
               
              Answer by blue_coder · Jan 05, 2020 at 03:25 AM
Use bool and Coroutines!
 bool cutscene_isTrue;
 int stepcutscene;
 
 //code here
 
 if(Input.GetKeyDown(KeyCode.R) &&  !cutscene_isTrue){
 cutscene_istrue = true;
 stepcutscene = 1;
 }
 
 if(stepcutscene == 1){
 text = "bla" // i know that's wrong
 StartCourotine(ToStep2());
 }
 
 // code here
 
 IEnumerator ToStep2(){
 yield return new WaitForSeconds(2);
 stepcutscene = 2;
 }
 
               Maybe there's something writted wrong but yeah
Your answer