Question by
Mc_Lovin · Mar 01, 2019 at 04:51 AM ·
cameracamera-movementcamera rotatecamera-lookcamera movement
How to recreate the Silent Hill 1 camera style?
Might not seem like a big deal, but I'm new to Unity and was trying to recreate it and, well, I know nothing, so, any tips? Not necessarily with all the details, but just the basic, like, how to tell how how much to rotate, when to stop, how to stick the camera to the model, to discreetly reset as the button is released, etc.
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