Unity - ScreenSize resolution problem
Hello,
I have a huge problem with Canvas option: "Scale with Screen Size". I can't find perferct resolution on every monitor. I've heard about: "1280x640", but it doesn't work. My Canvas with menu is too big, it doesn't fit on monitor or too small.
Have you got any idea? Perhaps you have better solution for Screen Size?
Best regards.
Answer by Cepheid · Apr 22, 2016 at 03:25 PM
Hi there @Kwietniak
When it comes to making your UI fit multiple aspect ratio's and pixel sizes you have to make careful use of the positioning and size of your UI objects along with understanding how to make the best use of anchor points and the canvas scaler. Have you consulted Unity's documentation on the matter? They have provided a fairly useful tutorial on making your UI fit multiple aspect ratio's. See the links below:
Designing UI for Multiple Resolutions - Unity Docs
Canvas Scaler - Reference Docs
I hope this helps. :)
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