Question by
harikrishnan_annappilly · May 20, 2018 at 01:16 AM ·
androiduinetworkingmultiplayer-networking
Android wifi multiplayer game UI buttons!
I just build a game which uses Networkmanager. Game have 4 UI buttons for moving 4 directions and it work fine in single player mode.when tested on multiplayer mode its not working so is just made the canvas,buttons and event manager as child of player prefab. then its spawns(instantiate)when a device joins. But the problem is the buttons only working for the recently created player(clone),so if there is 1 host and 1 client the client can only move.but when the client leaves host's player can move,i tested with 3 devices in this situation the lastly joined device(3rd device)can only control his player. So please any one help me, Thank you
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