Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
  • Help Room /
avatar image
0
Question by andreistalker · Oct 06, 2015 at 02:19 PM · c#javascript

How can i make an animation like csgo case opening?

How can i make an animation like csgo case opening?

Comment
Add comment · Show 1
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image jingsaw2859 · May 24, 2016 at 05:01 PM 0
Share

I would really like to know too

2 Replies

· Add your reply
  • Sort: 
avatar image
0

Answer by Dext · May 24, 2016 at 08:57 PM

I think that is a thing you will not get a really answer on. Such a case opening mechanic like in CS:GO is really complex and involves different types of skillsets : Art, programming, animating etc.

That is not a simple task to do at all.

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image
0

Answer by Mmmpies · May 24, 2016 at 09:29 PM

@Dext isn't wrong @andreistalker. You may well be able to this with some of the elements of the new(ish) UI.

I've done something similar for a 3D menu, I kept a list of inventory items in an array. Each of the items were stored in Resources and I had a list of them in that array.

When I opened the inventory it instantiated the menu objects below the terrain and I had a separate camera slid along the line of objects.

In your case (although I've not played that game - so only going on YT examples) you want something similar but when it gets to the end it starts again. seamlessly from the 1st object.

Now game programming is as much about smoke and mirrors as it is about facts. The game world is not real and it's faster to move the location of an instantiated object than it is to destroy and instantiate it again. So as you head towards the final object in the list move the first one to be just after it and so on.

You'll need some skills and look up rendertexture to display what the camera's seeing (3D objects) in a 2D menu.

Potentially you could have the guns rotating as the camera passes over them with text underneath as well.

Difficult but doable. This is a good place to start

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

7 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

implementing android activity? 0 Answers

Game got slow down On iphone 0 Answers

Help in conversion of variable types c# 1 Answer

Is C# or javascript easier to understand? 2 Answers

convert java to c# 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges