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Problem is not reproducible or outdated
Deferred Rendering lighting bug.
I am only encountering this bug in certain levels. http://www.youtube.com/watch?v=YPDBmASYZD0
EDIT: Interestingly enough , the scale of the problem is much smaller when i am using a box instead of a plane on the ground.
I was looking at your other videos and I noticed there are a ton of instances where your shadows are flashing like crazy. Not actually sure what's causing such a thing. Have you tried playing with shadow quality settings and near/far clip settings?
I did , to no avail though. $$anonymous$$y shadow distance is pretty resonable as well (~170) so i do not think that it is the source of the problem. As i edited above , the bug is barely noticeable when i use a box ins$$anonymous$$d of a plane as the ground.
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