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Question by Nio_Kirkholm · Jan 23, 2018 at 08:47 AM · stringboolean

Use String as a bool

Hi

I am trying to make an assembly line and need to check if the assembly is done correct. I have 5 parts which needs to be assembled in the natural order 1 to 5 (of cause). All the parts have the same script and i like to do a check if the correct part has been put down before the next one. instead of making 5 scripts I like to make only 1. I don't know if this is possibl.

My SceneManager (script) holds the bools for each part

 public class SceneManager : MonoBehaviour
 {
     public bool assPart01;
     public bool assPart02;
     public bool assPart03;
     public bool assPart04;
     public bool assPart05;
 }

The script for the parts:

 public class PartsTransform : MonoBehaviour 
 {
 public string awaits;  
 // the name of the part I am waiting for, part 2 waits for part 1 to be "true"
 // the string name should be equal to the bools in the SceneManager.

 public bool canAssembly;       
 // bool to hold the value from the SceneManager.
 
 void OnCollisionEnter(Collision col) 
     {
         GameObject projectManager = GameObject.Find("ProjectManager");
         SceneManager sceneManager = projectManager.GetComponent<SceneManager>();
         **canAssembly = sceneManager.awaits** // Problem here
         if (canAssembly == true )
        {
        //make the assembly!
        }
 }

My Problem is, I don't know how to translate the string to a "name" on a variable/bool in the SceneManager

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