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Navigation - NavMesh Agent - Only Humanoid AgentType Is Working
I made an agent type that is identical to the predefined Humanoid agent type but for some unknown reason to me, only the Humanoid agent type works without throwing an error that says the errors in yellow and red below.
This seems like a bug in the editor can anyone confirm or does anyone know how to fix this?
Thanks, SFoxx28
BTW, I'm using Unity 2017.3.0f3
Answer by adriant · Jan 18, 2018 at 08:49 AM
You need to bake a NavMeshSurface for the Enemy Ship type of agent or for any other types you'll add. Please see this manual page https://docs.unity3d.com/Manual/NavMesh-BuildingComponents.html for information on how to set things up.
Answer by myzzie · Jan 17, 2018 at 06:26 AM
Go to navigation > Bake and bake it. That should fix your problem
That will not work. "Navigation > Bake" only bakes for Humanoid.
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