- Home /
Question by
anotheracountproductions · Sep 24, 2017 at 10:19 PM ·
navmeshnavmeshagentnavigationnav meshnav
How would I simulate a rectangular Nav Mesh Agent?
I have a rectangular object that I want to have move about a Navigation Mesh Surface. My problem is that the only option is to add a cylindrical agent, this seems to be problematic, since the radius would have to be oversized, or exclude notable portions of the rectangle.
How could I go about a non-circular agent to traverse a Navigation Mesh?
Comment
is there really going to be a part where your rectangle needs to squeeze in really tight? I would use the cylindrical agent, and just have all the colliders and such be cubical...
Your answer
Follow this Question
Related Questions
Nav mesh agent position 1 Answer
Duplicated NavMesh Agents not moving 0 Answers
NavMesh agent snaps to wrong mesh 0 Answers