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Question by iclementush · Aug 10, 2016 at 06:49 PM · charactercharacter movementmouse movement

need character to move with mouse look movement.

**I made a mouse movement script, so I can look around with the mouse, but as soon as I move with my character, all the mouse movements gets changed, how do I make my character to move with how I look ? mouse look movement : using UnityEngine; using System.Collections; public class MouseLook : MonoBehaviour { Vector2 mouseLook; Vector2 smoothV; public float sensitivity = 5.0f; public float smoothing = 2.0f; GameObject character; void Start () { character = this.transform.parent.gameObject; }

 void Update ()
 {
     var md = new Vector2(Input.GetAxisRaw("Mouse X"), Input.GetAxisRaw("Mouse Y"));
     smoothV.x = Mathf.Lerp(smoothV.x, md.x, 1f / smoothing);
     smoothV.y = Mathf.Lerp(smoothV.y, md.y, 1f / smoothing);
     mouseLook += smoothV;
     mouseLook.y = Mathf.Clamp(mouseLook.y, -90f, 90f);
     transform.localRotation = Quaternion.AngleAxis(-mouseLook.y, Vector3.right);
     character.transform.localRotation = Quaternion.AngleAxis(mouseLook.x, character.transform.up);
     var md2 = new Vector2(Input.GetAxisRaw("Mouse X"), Input.GetAxisRaw("Mouse Y"));
 }

}**

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