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Animator Controller 2D RPG Best Practices
Hello,
I am struggling with the best 2D RPG animator controller options. As far as I know, it I have to following two options:
Adding all animations to the controller + fast - confusing controller
Adding just the basic motions and overwrite animations on every direction change + simple controller - overwrite animations is very expensive
What is the best practice here? Does the layers help in any way? Or is there another way?
Thanks!
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