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Question by YOUSER · Mar 15, 2015 at 07:00 PM · c#space shooter

Hey, I'm currently doing the Space Shooter tutorial with Unity 5 but I keep getting this error when I attempt to run the script.

All compiler errors have to be fixed before you can enter playmode! UnityEditor.SceneView:ShowCompileErrorNotification()

This is my script:

using UnityEngine; using System.Collections;

public class PlayerController : MonoBehaviour { public float speed;

 void FixedUpdate ()
 {
     float moveHorizontal = Input.GetAxis ("Horizontal");
     float moveVertical = Input.GetAxis ("Vertical");
     
     Vector3 movement = new Vector3 (moveHorizontal, 0.0f, moveVertical);
     GetComponent<Rigidbody>().velocity = movement*speed;


 }
 

}

What am I doing wrong?

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avatar image meat5000 ♦ · Mar 14, 2015 at 08:14 PM 1
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Fix the errors? It could be in any script. What are they and their line numbers?

avatar image YOUSER · Mar 15, 2015 at 12:53 PM 0
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This is the first script I have written. There are no other scripts in my project.

avatar image YOUSER · Mar 16, 2015 at 04:11 AM 0
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Assets/Scripts/PlayerController.cs(16,1): error CS8025: Parsing error

avatar image YOUSER · Mar 16, 2015 at 05:11 PM 0
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Thanks I managed to fix it... it was just a parsing error.

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Answer by Digital-Phantom · Mar 16, 2015 at 07:34 AM

If you imported the tutorial assets then the scripts that came with it are wrong. At least wrong if you are using unity5.

There is an option when importing earlier assets/packages to auto correct any API issues. I had a similar problem and doing this sorted it.

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avatar image DizzyDog · Aug 27, 2015 at 06:11 AM 0
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Did this and it worked!

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Answer by meat5000 · Mar 16, 2015 at 12:53 AM

Check Filenames match Classnames.

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