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Unity3D Multiplayer with Photon
I'm planning to make a MMO games. Many people suggesting to use Photon Server. and i have a questions about it
Does Photon can be programmed in JS ? (most of it are Photon.cs, but my game script mostly use JS)
I use Mobile Broadband (which mean it doesn't have a static IP address), does it problem with my game / server if i shutdown my computer? (sometimes, the IP address can change if i restart my PC)
How to make each player shares their character info ? (such as health, rank)
How to make it the player controls own character not other player character ? (Making a respawn I'm sure it's an instance of player prefab which have if Input)
thanks for any answer
Answer by whydoidoit · Jan 19, 2013 at 04:01 PM
Yes you can program Photon in JS
Photon is very good at getting mobile broadband phones to connect to each other (much better than built in networking which can have a problem with this).
3 & 4. Very wide ranging questions - you need to study the multiplayer tutorials which teach you all about this.
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