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Question by Cutty_Flam · Aug 05, 2016 at 04:28 PM · damagetagsteam

How to avoid team damage?

It's a really simple question but I couldn't find it by googling. Let's say I'm making a multiplayer 4v4 team fps. How would I avoid damaging my own teammates? I considered putting an "enemy" tag on all enemies but since it's multiplayer, I don't think this will work.

EDIT: I have a new idea. What if I use layer-based collisions like so:

  • Team1 players and Team2 bullets on Layer1

  • Team1 bullets and Team2 players on Layer2

Does anyone see a problem with this?

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avatar image Kazuva · Aug 08, 2016 at 01:56 PM 0
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you could just tag them like $$anonymous$$m1 and $$anonymous$$m2

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Answer by fahimalavi · Aug 07, 2016 at 02:24 PM

4 vs 4 team player. Does your team has a name ? Set it as tag name for all 4 players.

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