Question by
gibbie_learnersedge · Aug 11, 2016 at 09:12 AM ·
unity 5camerascripting problemvroculus
Checking if canvas world space is visible in CenterEyeAnchor?
Hi guys,
I've been struggling wanting to check if canvas world space is within the viewport of the camera. I've used renderer.isvisible but it always return me null.
The effect that I am looking for is similiar to what Samsung Internet browser for Gear VR. Whenever you end up looking at blank space, the “Tap touchpad to reposition screen” message will appear, and you will be able to reorient the screen by selecting the message.
Please provide me with your assistance
Thank you
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