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               Question by 
               yairv13 · Jan 14, 2018 at 09:03 PM · 
                unityeditorandroid buildresolutionunity remoteresolution settings  
              
 
              Build resolution differs editor's & Unity Remote's one
Hi, I've finished a small game for android, which looked pretty well sized on the Unity editor and the Unity Remote - that had let my phone play it. Both looked same & well sized.
Nevertheless, after I built the app " into my phone", the resolution was MUCH different. Everything looks way smaller and far. I've set the app to use 16:10 landscape mode, landscape only. 
Am I doing something wrong?
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