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Question by Luksustonttu · Aug 11, 2011 at 09:30 AM · 3dmodelcolladadae

Problem with importing Collada files

I'm trying to import collada file by just dropping it at my asset folder. It appears on unity, but it seems to be empty. When I preview the mesh it says "2 verts, 0 tris" even though in mac OS X default preview software I can see 3d model clearly. I downloaded some other collada files and they have same problem except in some cases I got partial result meaning parts of models appears while other parts don't. Should I convert collada files to something else or is there something I'm missing?

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Answer by roamcel · Aug 11, 2011 at 12:04 PM

For a start, I suggest that you export in a different format (for example FBX is well tested). Given that you don't specify which program you use as a 3d editor, I can only suggest that you assure there's no scaling problems (for example negative scale axes or values too small)

Speaking of which: when you drag an FBX file into unity, select it in the project tree and access the inspector=>FBX IMPORTER=>SCALE FACTOR and set its value to 1 (default being 0.01)

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