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Question by
mustardbucket1234 · Jul 17, 2017 at 03:17 AM ·
2dshadermeshspriterendereruv2
Any way to access SpriteRenderer mesh UV2?
Is there any way to set uv2 texture coordinates on meshes generated by SpriteRenderer?
This would be very helpful since it would let me perform more advanced shader effects on sprites.
Thanks.
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