Assertion failed: System is already interested in this transform.
So, I had a 2 week break with my developing and out of nowhere I get this new error when I try to instantiate a gameobject.
I use photon and there is a RPC call that instantiate a Fireball on the other local clients. The object is never created and I get the following error:
*Assertion failed: System is already interested in this transform, SetSystemInterested may only be called once. UnityEngine.Object:Instantiate(GameObject, Vector3, Quaternion)
Assertion failed: If the system is getting enabled, then it can't have any previous changes registered UnityEngine.Object:Instantiate(GameObject, Vector3, Quaternion)
Assertion failed: System is not interested in this transform, SetSystemInterested may only be called on transforms that are set interested.
I'v been googling around to even understand what this means without any luck. I only found on other guy with the same issue but did not understand how he solved it nor what caused it.*
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