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Question by
Brumpet · Jul 31, 2016 at 09:50 AM ·
c#booleandebuggingwhats-wrong
Input.GetMouseButton NEVER returns false
Ok, so heres my code:
if(Input.GetMouseButton(0)) {
anim.SetBool("fireWeapon", true);
fW = true;
}else{
anim.SetBool("fireWeapon", false);
fW = false;
}
Debug.Log(string.Format("{0}", fW));
Initially, the debug returns false, as i havent pressed the left mouse button yet. But when I do press it it changes to true but never changes back. Veeeery confused.
Any help would be lovely ;3
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Best Answer
Answer by Brumpet · Jul 30, 2016 at 08:31 PM
Sorry lads, i fixed it. The problem was i didn't check the box in the parameters menu, that little one next to the name. What does that do? o.O
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