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Question by Suyuanhan · Aug 22, 2011 at 02:18 AM · animationfbx3dsmax

Import explosion from 3dsmax to Unity3d not work?

I use "PArray" in 3dsmax to make explosion with a Box,and I export FBX file. When I import this file to unity3d,I found it just display a simple Box and an empty object "PCloud", and No animation(and there's nothing in the animation list), So How Can I make that animate?

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Answer by mgear · Aug 22, 2011 at 02:53 AM

It doesnt export/import particles. (might work if they are made as mesh with Mesher-compound object)

I have made simple particle animation importer, but it might be bit heavy for long animations: http://forum.unity3d.com/threads/101434-mParticles-%283ds-max-particle-animation-importer%29

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