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Question by
Korahan · Jun 07, 2021 at 08:09 AM ·
particlesuser interfaceeffectsgraph
How to make particles fly to UI Element
Hello!
I have built a 3D puzzle game. Now I am stuck at implementing VFX graph effects. I want the particles from collected coins in the 3D level to fly right to the counter in the UI. For this, I use an "attractor" force and a position binder. A script updates the position of the bound GameObject. It works perfectly when I use a 3D object in the level but I can't get it to run with a UI element.
What is the best way to do this? Thanks in advance!
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