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Question by Inok · Dec 31, 2016 at 10:17 AM · optimizationdebugplayersettings

Logging setting in player settings

In player settings-> other settings i see Logging with multiple checkboxes of each type of log. Question: If i set all checkboxes to "none" that mean all "Debug.Log" and other debug methods calls in scripts will be stripped out in build? Because i read about Debug.Log not stripped out in builds automatically, so this setting for that?

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avatar image SioHio · Mar 01, 2017 at 02:02 PM 0
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I have the same question, I cant find the documentation for this setting section: https://i.imgur.com/llX$$anonymous$$fTI.png

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Answer by jasonMcintosh · Jun 10, 2017 at 10:46 AM

@Inok, those boxes only apply to stack traces. You'll have to implement your own log filtering.

They should have used the words "Stack Trace Log Type" in the player settings UI, because it's really confusing.

See https://docs.unity3d.com/ScriptReference/StackTraceLogType.html

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