- Home /
Question by
Riderfan · Jul 29, 2016 at 11:16 PM ·
shader programmingspritesheettexture atlas
Looking for an animated sprite shader
Hello.
I'm on the hunt for a shadow casting surface shader that will allow me to cycle throw rows and columns of a sprite texture map and render it to a quad (or plane).
I've rumaged through the asset store but haven't found one.
Does anyone have any recomendations?
Comment
A shader that just offsets UVs at a constant rate you mean?
Answer by Firedan1176 · Jul 29, 2016 at 11:55 PM
The Unity Wiki is dead, but does this work?
As far as I know, there are no shaders; people just rely on that script. It works surprisingly well. The closest thing is the texture sheet animation module within the Particle System.