Open multiple animations fbx and models fbx a single blender project?
Currently I have multiple animation files and few model files.
In the file system they are stored separately. Animations (3 fbx files) in "Animations" folder, and models (3 fbx files) in "Characters" folder, totally 6 files.
How do I open all of them in a single Blender project? So I can edit and add new animations easily, able to see all meshes, bones and else?
And how do I export them from Blender back to Unity properly?
And... what is the trick about all those separate files, that I don't understand?
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