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Question by
moregergely0001 · Jul 10, 2013 at 07:02 PM ·
scene-loadingrestart
Restart Screen time
Hello, i restart my scene.
Why does the reload takes as much time as for the first time it's loaded?
Cuz logically object's already on Memory, aren't them? So it'd take much less time.
Comment
The only reason it would still be in the memory is if you were running off of Flash $$anonymous$$emory.
Because it reloads the scene, full stop. (Normally) When you close an app and run it again, does it take the same amount of time to start up as usual?
Application.LoadLevel(0); taks as much time as Application.loadlevel(Application.loadedlevel), doesn't it?