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player is walking through model even after generating colliders
Hi
I am playing around with the bootcamp demo project. I added a 3d model of a cabin (fbx model)
and checked the Generate colliders box, but when playing, the player walks through the model.
any idea??
Comment
Answer by Uzquiano · Mar 31, 2011 at 03:05 PM
Hi,
Add a collider to your object. Component->Physics->collider (e.g. choose a mesh )
Could you check in the inspector if the collider correspond with the shape of the object? This could be a possibility...