This question was
closed Jan 29, 2017 at 05:48 PM by
Forux for the following reason:
The problem is because of that fact that unity downscale textures after baking default to 2k
Question by
Forux · Jan 27, 2017 at 01:14 PM ·
shadow bug
Shadow baking 4096 atlas size do not work Unity3d 5.4.4f1
Hello!
I set the atlas size to 4096 and baked the scene, and got 10 2k textures instead if 3 4k.
How can I fix that?
Comment
Follow this Question
Related Questions
Shadows not appearing in Unity 5 0 Answers
Visual bug, changes visuals of my prefabs in a new scene. 0 Answers
Transparent Object shadow problem 0 Answers
Fix Unnecassary Shadows? 0 Answers