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Question by Tyler Alvis · Feb 09, 2011 at 03:35 AM · gameobjectaccess

how to call animations from a different game object

i am making a main menu for my game and i want to rotate the camera when you click a button so it can show another menu. i have this script that is attached to the button:

function OnMouseEnter () { renderer.material.color = Color.red; } function OnMouseExit () { renderer.material.color = Color.white; } function OnMouseUp() { animation.Play("controls switch");

}

My question is when i click the button i get an error saying that there is no animaton attached to the button, and i was wondering how to call animations from other game objects because this problem, and i have a problem with calling animations in other scripts as well.

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avatar image lampshade · Feb 09, 2011 at 05:50 AM 0
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There error is most likely because their is no animation entitled "controls switch" in the animations property of the animation component.

avatar image Tyler Alvis · Feb 10, 2011 at 02:02 AM 0
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no there is an animation, the error is saying there is no animation attached to the button

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Answer by Tyler Alvis · Mar 21, 2011 at 12:23 AM

i fixed it.

var arm : GameObject; arm = gameObject.FindWithTag("cam");

function OnMouseUp()
{
arm.animation.Play("control switch"); }

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Answer by lulitha · Jan 09, 2018 at 04:36 AM

C# PLz...,Hi, Can i know it from C# plz plz.....

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