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HideInHierarchy But Still Selectable
Hi All,
Is there a way to select an object that has its hideFlags set to HideInHierarchy?
I would like to hide a submesh but still have its parent selectable in the SceneView. This currently doesn't work as the parent doesn't contain a mesh.
The parent does have the [SelectionBase] attribute but again it's not usable if there is nothing to contact.
Thanks,
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