Move rotating object by friction
Hello, I have simple question. How to make sphere object move thanks friction when object is rotating? I tried transform.Rotate(Vector3.right, 20) but object is rotating in one position. I also added physic with huge friction to collider, it didn't help. Exist collider with is flat like wheel? Or can I flatten sphere collider? I don't want to use mesh collider because I want to have smooth shape of collider. Thank you for any help
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