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Question by NopkarCraft · Jul 14, 2017 at 11:50 PM · c#inputfieldload scene

Load Scene with password

Hi, i need a way to write the password in Input Field and change scene... Thanks

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Answer by StonedLover · Jul 15, 2017 at 08:17 AM

Make a Input field and a button and a Script in the button select onClick a GO which has the script attached then select the onclick Method I wrote also make a Reference to the Inputfield so it can be found f.e. make a "public InputField inputField;" and drag it in the editor;

Here the Script:

     void OnLoadButtonClicked()
     {
         string input = inputField.text;
         if (input.Equals("password"))
             SceneManager.LoadScene("OtherSceneName");
         else
             Debug.Log("Wrong Password");
     }


Didnt tested it but should work I think

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avatar image NopkarCraft · Jul 17, 2017 at 04:58 PM 0
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Thank you, it helped me a lot.

avatar image NopkarCraft · Jul 17, 2017 at 05:44 PM 0
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But appear that the InputField dows not existe in the current text, i am begginer in c# :/, can you help me?

avatar image StonedLover NopkarCraft · Jul 17, 2017 at 08:37 PM 0
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yeah of cause u have to import the UI Libary: before class .... using UnityEngine.UI;

then within the class:

 private InputField inputField;

` make it public if you want to see it in the Inspector or mark it with that [SerializeField]

then you just have to drag the inputfield into the scripts field

avatar image NopkarCraft · Jul 17, 2017 at 11:46 PM 0
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I'm sorry for wasting your time, but I do not speak English and I'm having difficulties translating, could you send me a complete script and how should I do in Unity?

avatar image StonedLover · Jul 19, 2017 at 12:13 PM 0
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@NopkarCraft check your Forum Inbox

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Answer by MaksNeon · Feb 26, 2020 at 07:34 PM

@StonedLover can you send me a completed script too? It realy helps me.),@StonedLover it writes: Unexpected symbol "private" can you help me?

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Answer by BrutalQuest · May 12, 2020 at 10:28 AM

Hi @StonedLover and @MaksNeon can you send me the completed script. I have problems with the code:

 using System.Collections;
 using System.Collections.Generic;
 using UnityEngine;
 using UnityEngine.SceneManagement;
 
 public class prueba_pass: MonoBehaviour
 {
     public void PassEnter(string input)
     {
         string input = inputField.text;
          if (input.Equals("benito"))
              SceneManager.LoadScene("realidad_aumentada");
          else
              Debug.Log("Wrong Password");
     }
 }

Thanks a lot!

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