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Question by osarda · Aug 13, 2014 at 01:04 AM · videoplay

Error CS0246 only in compiling and not in Scene Playback?

Used the script below to playback some videos but I keep on getting error CS0246: The type or namespace name 'MovieTexture' could not be found. Are you missing a using directive or an assembly reference?

It works fine when playing in the scene but will not compile for Android.

Not much of a coder. What am I doing wrong?

Please advise. Any help or advice would be greatly appreciated.

using UnityEngine; using System.Collections;

[RequireComponent (typeof (AudioSource))]

public class VIDEO : MonoBehaviour {

 public MovieTexture movie;

 // Use this for initialization
 void Start () 
 {
     renderer.material.mainTexture = movie as MovieTexture;
     audio.clip = movie.audioClip;
     movie.Play ();
     audio.Play ();

 }

}

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Answer by robertbu · Aug 13, 2014 at 01:05 AM

The MovieTeture class does not exist for mobile. You have to use Handheld.PlayFullScreenMovie() or you can go to a third-party plugin like the ones sold by Prime31.

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avatar image osarda · Aug 20, 2014 at 02:11 AM 0
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Thx for the answer. $$anonymous$$akes sense now. Isn't this one of the new features of 5.0 btw?

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