- Home /
internal profiler enabled
Hi, I'm trying to run the Internal Profiler on a 3D VR project for Gear.
So far I've : 1. set up ADB over TCPIP and I'm receiving log cat data from my android phone. (This is working fine) 2. enabled USB debugging on phone under developer options. 3. enabled Internal Profiler option in player settings. 4. enabled developer build in build settings.
I build and install the apk and run it on the headset but there are no profiler stats displayed. All other logcat data is still being displayed.
Am I missing something obvious?
Thanks.
Also, I'm running the gear app in the headset with my finger over the light sensor so it will run. (It is definitely running as I can see the scene through the lenses)
Similar issues here with one device, another is perfect. Cant deter$$anonymous$$e whats different.
Your answer
Follow this Question
Related Questions
Crash problem on device but not in unity IDE 1 Answer
iOS & cardboard screen rotation issue 0 Answers
null reference exception at -1 on android build 0 Answers
Is there a way to get URP working with Oculus Integration? 1 Answer
How to use adb logcat? 7 Answers