Facebook sharing on iOS with Unity game
Hello community,
We are strugling with Facebook sharing on iOS. I hope this is the right forum to ask.
Currently we are creating a fishing game. When a user has caught a fish we want to offer the possibility to share this to their Facebook feed. The content of this share involves some dynamic things:
The fish that the user has caught should be added as image to the Facebook post (if the user catches an other fish the image changes, so this is a dynamic image each time)
The message the user shares is as follow: Wow! I have caught a fish of 5.4 KG. (the 5.4 KG is dynamic and different each time you catch a fish)
Right now the problem is that when the user pushes the Share button the Facebook APP is not opening but instead the Facebook site in Safari opens. So we thought: we implement this solution: http://answers.unity3d.com/question...ok-sdk-login-in-using-fb-app-rather-th-1.html. But when we do this the Facebook App indeed opens but returns an error.
According to our developer it's not possible to push dynamic content with a Share button in combination with opening the Facebook app. It's only possible to push dynamic content by opening the Safari browser when the user pushes the Share button in our game.
Does anybody have a solution for this? So that when the user pushes the Share button, the Facebook APP will open and it will show the dynamic created image + text which the user accordingly can share to his/her feed?
Thank you!
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