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Question by wiivil-canevil · Oct 16, 2012 at 09:45 AM · materialspcuv mappingsprite sheets

Can you add a texture and a spritesheet on same object?

I want to texture an old computer. However I was wondering can I make a sprite sheet to animate different things on the monitor? Or will I need to separate the monitor screen from the object?

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Answer by aldonaletto · Oct 16, 2012 at 09:59 AM

You can use the Decal shader: it accepts a base and a decal texture, thus you can paint the monitor with the base and change the decal texture to show different images - but the uv mapping is the same (except for tiling and offset), thus it must be carefully defined.
A simpler alternative is to child a suitably sized plane to the monitor - a little ahead of the monitor screen to avoid Z fighting - and paint it with the images

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