Question by
unityFolk · Dec 23, 2016 at 01:33 PM ·
camerascreenshot
Zooming in to a certain area of UI
Hi everyone, I was making a trailer for my game by using Application.CaptureScreenshot and saving frames for external video editor. In this trailer I would like to show some tutorial like video, where a camera zooms in to the clicking ointer-finger in the game. As far as I observed this is widespread technique in all game intros. How can I zoom in to the left area of my interface in order to highlight the menu area? Any algorithm you would suggest?
I am manipulating transform and fieldOfView of the camera to get the right position and angle.
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