Question by
CamoLeopard · Jul 22, 2016 at 05:20 AM ·
scripting problemphysicsrigidbody
Applying force to local forward on rotating object
Hi Hows it going, I am working on a character controller that is just a cylinder that rolls around. I want to apply force forwards but because the character rotates, I would assume that the local forwards would be moving constantly, so is there anyway to apply force to the local forward even if the character is rotating? I want to do this so the character can do loops etc.
Thanks!
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