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MiddleVR, head tracking: only translations, not rotations ?
Hi everyone,
I hope the title was explicit, I'm developping a VR application using middleVR, the hardware used is: 1 stereoscopic screen (2 projectors), 1 flystick and head tracking on the 3D glasses. Everything works, except I'd like to lock the camera on translations and avoid rotations. It would be fine in a cave system, but here I just want to be able to slightly go aside and crouch. I didn't find how to do that in MiddleVR configurator, and I have not enough knowledge in C# to modify the provided scripts. Can someone help me with that ?
Answer by Amphet · Apr 19, 2013 at 10:25 AM
I solved this by selecting "Screen0" for the option "Screen" in the MiddleVR configurator (was undefined)
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