Is there a way to update InputSystem by Fixed Time without stuttering in 2020.3.33f1 or higher?
I used the 1st person starter asset in Unity Editor 2020.3.11f1. There was no problem in Input System even I set update mode to Fixed Update. But When I update Unity Editor to 2020.3.33f1, Camera rotation is stuttering.
So I searched and I found answered question in Unity Answers. ->link to question
According to this question's answer, the mouse delta action state is unstable when update mode is set to fixed update.
So I tried changing update mode to Dynamic Update. It worked fine, but I want to update InputSystem on FixedUpdate. because I need to update Inputs by Fixed Time. not update by framerate.
So, my questions are as follows :
Why does it work well when I use Unity Editor 2020.3.11f1? And Why does not it work well when I use Unity Editor 2020.3.33f1?
Is there a way to update InputSystem by Fixed Time without stuttering in 2020.3.33f1 or higher?
Thank you for reading my question written in poor English
If anyone answer to my question, it would be appreciated :D
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