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Question by
MRPoof · Feb 06, 2016 at 02:22 PM ·
meshrendererskinnedmeshrenderer
Heavy white saturation on skinned mesh renderer
I'm mid game jam, and I've come across a strange issue I've never seen before. The mesh renderer works to make my mesh look fantastic as its a robot. But the skinned mesh renderer with the same material makes it look chrome, see picture for example. I've searched the issue and i'm not able to come up with anything, as well I've restarted unity, and reimported the meshes. They where made in 3ds max, and are fbx files with animations. Thanks for the help, don't party too hard.
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