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Question by crump3ts · Jul 30, 2011 at 06:40 PM · gameobjectinstantiateobjectcastinvalidcastexception

Cannot cast from source type to destination type

I get that error when I try to run this code:

 GameObject x = (GameObject)Instantiate(cube, transform.position, transform.rotation);


The strange thing is, I have the exact same thing in another script, and it runs : /

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Answer by testure · Jul 30, 2011 at 06:45 PM

what is cube? make sure it's not null.. if you're trying to instantiate a primitive cube (not a prefab named 'cube') then you need to use GameObject.CreatePrimitive instead.

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avatar image crump3ts · Jul 30, 2011 at 07:03 PM 0
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The problem was close to that. I had it set to an actual GameObject (which I deleted later on), ins$$anonymous$$d of the Prefab.

Thanks :3

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