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Daemon3000 InputManager Everything broke help!
I am using a custom Input manager found here:
Everything was working great then I did something, no idea what, then nothing seemed to work. So being dumb I deleted everything from Project settings > Input in hopes that creating a new InputManager would repopulate it.... it didn't. For the love of all that is holy someone please help me.
I followed the "Getting Started" from his wiki but nothing is working. If anyone is currently using this and knows a solution please tell me.... This is months and months of work that could possibly go down the drain if i can't figure this one out!
@daemon3000 if you're still around could you give me some hints as to what is going on?
Answer by wesleywh · Jul 02, 2016 at 05:14 PM
So... I created a new project and imported everything into it. The buttons then all worked! Yay! However, I noticed a pop-up dialog when I created the new "InputManager". It said "In order for your changed to take effect you may need to minimize Unity". So out of curiousity I re-opened my original "broken" project. Ta-Da! All of my buttons worked again.... ugh. So if this happens to anyone else, simply click the "Override Input Settings" button found in the Input Editor. Then minimize Unity and bring it back up and it will work.