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Question by Broctipe · Oct 31, 2016 at 02:34 PM · compiler error

How to fix that compiler error? CS0236

So there's the error that I get: error CS0236: A field initializer cannot reference the nonstatic field, method, or property `UnityEngine.Component.transform'

and there's my code:

using UnityEngine; using System.Collections;

public class Controle : MonoBehaviour {

 Vector3 Transform = transform.position;

 // Update is called once per frame
 void Update () {
     float MoveHorizontal = Input.GetAxis ("Horizontal");
 
     Transform.x = Transform.x + MoveHorizontal;
 }

}

I am really confused and don't understand what do i've done wrong... English isn't my first language so maybye it's something not hard to understand

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Answer by tanoshimi · Oct 31, 2016 at 02:38 PM

transform.position is not a known value, so you can't use it to initialise a variable Transform. You can assign that value in Start(), say. Also, you shouldn't name variables with the same name as a class name. So tbis is better...

 Vector3 myTransform;

 void Start() {
   myTransform = transform.position;
 }
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avatar image denizkirbiyik2018 · May 04, 2020 at 07:10 PM 0
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Please simplify this. I don't understand.

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