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Question by ciyo · Sep 11, 2012 at 01:12 AM · resolutionscreenrectcontains

Rect.Contains Screen Resolution Problem

Hello everyone,

I developed a game menu that contains textures and rects and interacts with clicks. But when I resize my video game's screen, I lose mouse-rect interaction.

Can anyone tell me that how can I resize my rects automatically like textures? Because GUI matrix does not resize rects.

P.S. I did not use Screen.height, Screen.width or any other stuff to resize the GUI.

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Answer by JPCannon · Sep 26, 2013 at 07:36 AM

Little error svenskefan... you use screen.width, screen.height. Should be Screen.width and Screen.height like you say before. One letter but creat big problem :)

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Answer by svenskefan · Sep 11, 2012 at 05:47 AM

Well, I guess you are onto something by mentioning Screen.width and Screen.height ;)

My suggestion is to create and modify them using a percentage of Screen.width and Screen.height.

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avatar image ciyo · Sep 11, 2012 at 12:34 PM 0
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But when I use Screen.height/width, I cannot resize my GUI. Do you have any suggestions about this problem or any links to share to solve?

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Answer by svenskefan · Sep 11, 2012 at 01:08 PM

setup your rects like rect1=new rect(0,0,Screen.width*0.5,Screen.height*0.5)

this way they will adopt to a changing screen size.

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