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Question by Razputin · May 17, 2016 at 05:49 PM · controllereventeventsystemevents

Need help understanding Event System use.

I'm trying to set up my event system to use a controller, the unity docs haven't helped. I assume I'm just doing it wrong, how do I get work?

Currently I have the "First Selected" set to New Game.

On New Game I have an event type that calls MenuScript.NewGame on Submit which loads a new game.

Submit is currently set up as Joystick Button 0

What have I left out? alt text

zzzzzzzzzz.png (125.0 kB)
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avatar image Habitablaba · May 18, 2016 at 11:10 PM 0
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Bumping with no additional information isn't really helpful. What happens when you press joystick button 0? Do you have log messages? Do you have code snippets you could share? What have you tried already to solve the problem?

avatar image Razputin Habitablaba · May 19, 2016 at 02:32 AM 0
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let me know if that looks setup properly, and yes joystick 0 works, the game plays with a controller.

avatar image Razputin · May 19, 2016 at 06:51 PM 0
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bummmmmmmmmmmp

avatar image FortisVenaliter Razputin · May 19, 2016 at 06:56 PM 0
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Why are you using the event trigger component ins$$anonymous$$d of the events fired by the button's onpress?

avatar image Razputin FortisVenaliter · May 19, 2016 at 07:14 PM 0
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Because that's whats used in the unity tutorial, what is events fired?

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Answer by FortisVenaliter · May 19, 2016 at 07:51 PM

You shouldn't, no. You may need to press something on the Dpad to make sure it's highlighted, but then it should just work with the Submit button I can see you have properly set up in the Event System.

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