how to create move brush to deform mesh
how to create a move brush that is pulling vertex in the xyz coordinates.
i just need to know where to start ?
there is an asset in the store: https://assetstore.unity.com/packages/tools/modeling/editorsculpt-63320
that mean we can do it in unity . which API or code should i use for that
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              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                